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I’ve helped make trailers for Among Us, Half-Life: Alyx, Psychonauts 2, Spelunky 2, Firewatch, The Long Dark, Dead Cells, and many more by very talented developers and studios!
I've written this weekly newsletter about game trailers for over 4 years (I only missed one week)
I want to help you make game trailers which will stand out from the crowd, build hype, and feel honest and genuine to the experience of playing the game.
More than just pointing out features, trailers can communicate a game's:
I want to help develop your eye for good trailer editing and storytelling.
I also just like to talk about trailers, which is why I started this newsletter!
Also, there's a cat GIF at the end of every post (this isn't a GIF, but it's my cats are adorable)
For some quick fixes, watch my Game Devs of Color talk about the most common mistakes I see across indie and AAA game trailers. It's about 30 min, but I also have a blog post version if you prefer to read it!